Title: Dungeons & Dragons
Designer(s): Gary Gygax and Dave Arneson
Publisher: Wizards of the Coast
Dungeons & Dragons has always been known as a pioneer in role-playing games, before the video game industry took the concept and added the visual settings, effects, and other graphic elements we are so used to today. However, there is always that extra element of surprise when you play D&D with just pencils and paper, and this experience was something we were looking for.
Coincidentally, Weiman, a friend of ours, introduced us to a couple of her other friends who used to play D&D quite some time ago. Looking to get back into D&D again, they agreed to help us ease into the game.
The thing about D&D is the amount of prep you have to go through before the game starts. Apart from getting your Dungeon Master and finding your team mates, you need to read through your rules and create your characters and setting accordingly. This includes your character name, race, class, back stories, setting, and what not. You don’t need many tools as a participant, just these:
STORY OF THE GAME
For our setting, our wonderful Dungeon Master a.k.a. Game Master a.k.a. Cedric, created a setting of a Post-Apocalyptic Singapore, at the risk of being overrun by evil care bears. So our band of characters has been called to fight this evil.
Gluteus, Son of Maximus
Alessandria “Contacts” Kuasimi
Like many first timers into D&D, we started late because of prep and not knowing how to react to Cedric’s role playing antics. But as we went along, these were the main things we managed to take away from our first game:
Those aside, it was fun being able to explore role-playing games with that extra dimension of immediate and unpredictable interaction. While you may miss your attack in a video game, rolling a “1” in any of our attack rolls may warrant something which will render you paralysed with stomach-clutching laughter.
Just note that this is a trial scenario, so we may or may not continue with these characters. If I could, I would class my character as a Ranger. Or a Fighter Mystic. Heh.
So far, we have slayed:
Our trial session ended quite well, and the beauty of D&D is that with all the information you gather with your own character sheets, you games can stretch for as long as you want.
At the same time, side plots and actions can be twisted into the game – something you can’t have in many video games – so everything is just down to your creativity.
However, we may be looking to have more sessions so please drop a comment if you would like to get episodic commentaries for future D&D hijinks!
Dungeons & Dragons was created by Wizards of the Coast and continues to expand. To find out how you can get started, click here.
My adventures with in urban speculative fiction.